Posts Tagged politics
Capitalism A Love Story: jmag review
Here’s my quick review of Michael Moore’s latest documentary – now out on DVD – from the new issue of jmag. That’s a genuine question at the end, too: noble, or naive?
CAPITALISM: A LOVE STORY
Directed by: Michael Moore
Country: USA
“Capitalism is evil”. That’s a direct quote from Capitalism: A Love Story, the latest of Michael Moore’s documentaries about what’s wrong with America. (In case you’re wondering, the answer is: a lot, actually.)
In his sledgehammer style, Moore wades into the US economy: families evicted from homes; hilariously evil memos leaked by major companies; profits made on human misery; all ending with post-Katrina New Orleans and demands for revolution.
Fans of his mid-90s TV Nation series will find even fewer stunts this time, and those that remain – like driving an armoured car to bailout banks and demanding money back – are weak. Instead, Moore relies on sincere voiceover, melodramatic music, and ironic stock footage to spice up his interviews.
It’s effective enough, too. It’s just hard to watch Moore using the same leading questions, manipulative visuals, and fear-mongering that are usually considered the domain of his political opponents. Does refusing to use those same underhanded tactics make you noble – or just naive? I honestly don’t know.
Other reviews this month: Paul Greengrass’ Green Zone and Jean-Pierre Jeunet’s Micmacs in cinemas, and Vampire Girl Vs. Frankenstein Girl, Paranormal Activity, and FOX’s Glee on DVD.
Issue #38 on sale now.
Psy-Ops, Simplicity, and Superheroes
When I first heard that comic books were air-dropped onto war zones, I remember thinking it must be a goodwill gesture. Something fun, something bright. Something to distract the suffering children.
Yes, I’m an idiot.
It somehow didn’t click that the thousands of comics, say, dropped on Iraq in the early ‘90s were more likely show Saddam Hussein cutting off his own head than a cheery selection of Calvin and Hobbes.
I was planning to discuss psy-ops and propaganda comics while writing about Joe Sacco’s Footnotes In Gaza for Bookslut, but Sacco distracted me with his hundreds of pages of heartbreak. Would it have been too tenuous to compare his work with Captain America punching Hitler back in 1941? They’re both designed to win hearts and change minds, after all. And comics have a long history of being used as propaganda – whether to rally support at home like Hitler’s glass jaw above, or loaded into cluster bombs and dropped on the enemy to destroy morale.
Sometimes, however, the pretty pictures can have the opposite effect. During World War II, the Japanese reportedly dropped leaflets designed to convince American soldiers their wives were busy being unfaithful at home; they were illustrated – ahem – graphically enough that they became collector’s items. “Our guys loved it,” says military historian Stanley Sadler. “They’d trade them like baseball cards.”
That same article by Ian Urbina references a failed use of superhero-specific propaganda, too. In 2000, DC Comics made special Superman and Wonder Woman comics in multiple languages to illustrate the dangers of land mines. But… umm… what were those weird, word-filled clouds hanging over the heroes’ heads? Urbina explains:
“Though widely understood in some contexts, thought bubbles appearing above a cartoon character’s head left some readers, especially rural ones, completely baffled, according to press accounts.”
The perceived simplicity of comic art is what makes it so appealing for cross-cultural propaganda. Unfortunately – and setting aside the possibility that this story is another example of the “caveman panic” rumour circulating around the Lumière train – it’s never that simple. Read this fascinating piece on the attempts to cure “The Forever Problem” at a New Mexico nuclear waste vault. Once you set aside a shared written language and a shared visual vocabulary, how do you communicate grave danger to humans living a thousand years from now?
Comic books have hundreds of specific visual conventions, from the wavy lines above an angry man’s head in the newspaper funnies to the ornate font Marvel’s currently using to imply that Thor and their other Norse Gods sound kinda ‘Ye Olde’.

And superhero comics may be many things – daft, adolescent, awe-inspiring, overtly sexist and conceptually daunting – but they’re rarely simple.
James Cameron’s Avatar: Was It Worth It?
I’ve been disappointed with most CGI-heavy films over the last few years. It started with Peter Jackson’s King Kong remake. I mean, how is it possible to watch a giant monkey fight a giant dinosaur and be so bored? Then Michael Bay’s Transformers movies managed to give clashing giant robots all the visual impact of differently coloured paints mixing together.
So despite a predictable childhood obsession with James Cameron’s Aliens and Terminator 2, I approached Avatar with a healthy dose of skepticism. With its maybe $300 million budget – and the swirling rumours of much, much more – I was afraid that no matter how good a film it might be, I’d be stuck staring at the price tag dangling invisibly from the corner of the screen and wondering if it was worth it.
But Avatar successfully stopped me thinking about its dollar signs. It’s a massive 160 minutes long and I didn’t once look at my watch. Yes, it trades in clichés – ‘naive scientists’, ‘evil corporations’, ‘noble savages at one with nature’, and (perhaps unfortunately) ‘white man saves the day’. Some are already complaining that the story’s too simple. Well, ‘complicated’ doesn’t equal ‘good’ – Matrix sequels anyone? – and Cameron’s simple story is masterfully told.
It’s far too deliberately paced for action fans, and barely a sci-fi at all. Cameron has little interest in exploring any ideas behind the projecting-human-minds-into-alien-bodies technology that provides the film’s title. It’s a deeply earnest and old-fashioned adventure story. If anything, Avatar is a conceptual, mirror-world sequel to his Aliens from 1986. Imagine if one of Aliens’ marines had a change of heart and decided to fight alongside the creatures with acid for blood. It even has a new Paul Reiseresque corporate stooge!
And here’s the ultimate compliment for Avatar’s special effects: they’re so good that I don’t feel much of a need to talk about them. Yes, the world of Pandora and its giant blue inhabitants is visually overwhelming at first. Too busy, too day-glow, too outdoor rave. Once you adjust, Avatar is completely immersive. The Uncanny Valley that turned films like The Polar Express into horrific parades of undead fleshbots is nowhere to be seen – thanks to being artfully subsumed into alien facial features.
I’m nervous about saying it in case Avatar completely falls apart on a second viewing, but there were brief flashes where I felt like a kid watching Star Wars for the first time.
All Avatar‘s above pleasures, however, depend on your ability to process this pair of facts: it’s about a noble indigenous population fighting corporate greed and American imperialism in defence of their world’s vibrant ecosystem… that also happens to be the most expensive film ever made.
As Alanis Morisette might say: that’s the black fly in your chardonnay.
Does the production of a film affect your enjoyment of it? Read this unmissable New Yorker piece about Cameron’s creative process on the set of Avatar, and wonder if we should dismiss all art made with money that could have been better spent. I think it’s only human to hear an obscene Hollywood budget like this and have a flicker of thought about starving third world children – but if you follow this logical path, it becomes increasingly difficult to justify the cost of any art at all.
Is the disjunction between Avatar’s moral message and its decadent production an unforgiveable hypocrisy? Or is the fact that Cameron convinced his backers to throw hundreds of millions at a film that’s so overtly anti-corporate and anti-America the ultimate act of insider subversion? Does it matter?
If it sounds like I’m making excuses, I don’t mean to be. It’s perfectly reasonable to think the amount of money spent of Avatar is repulsive, and avoid it for that reason alone. It’s to James Cameron’s credit, though, that I was so completely taken in by the movie that these questions didn’t even occur to me until after the credited rolled – and after the hideous Titanic-style ballad began.

It was quotes like this that led me expect some kind of metaphor-laden, socio-political apartheid tale. District 9 provides exactly that for the first half an hour or so – until its fairly standard sci-fi plot cranks into motion. Afterwards, these more unusual elements just become high-concept hooks for all the usual stuff: everyman versus evil corporate machinations, a magic MacGuffin for the heroes to quest after, and kaboomy video game shooter sequences.
Ang Lee’s underappreciated non-blockbuster Hulk (2003) is a good example of this. It was advertised as a Hulk-smash!-style extravaganza… and turned out to be a bizarre, visually experimental psychodrama about fathers, sons, and abuse. The 10-year-old Hulk fans in my screening were so angry that they would’ve turned green and trashed the cinema if they could, believe me.